Post by pad-fu the great on Jun 4, 2006 16:06:40 GMT -5
jeffery
Male Human Shaper 3
Neutral Good
Strength 10 (+0)
Dexterity 12 (+1)
Constitution 16 (+3)
Intelligence 15 (+2)
Wisdom 13 (+1)
Charisma 12 (+1)
Size: Medium
Height: 6' 0"
Weight: 170 lb
Skin: Tan
Eyes: Blue
Hair: Light Brown; Straight; Beardless
Total Hit Points: 9
Speed: 30 feet
Armor Class: 15 = 10 +4 [chain shirt] +1 [dexterity]
Touch AC: 11
Flat-footed: 14
Initiative modifier: +1 = +1 [dexterity]
Fortitude save: +4 = 1 [base] +3 [constitution]
Reflex save: +2 = 1 [base] +1 [dexterity]
Will save: +4 = 3 [base] +1 [wisdom]
Attack (handheld): +1 = 1 [base]
Attack (unarmed): +1 = 1 [base]
Attack (missile): +2 = 1 [base] +1 [dexterity]
Grapple check: +1 = 1 [base]
Light load:
Medium load:
Heavy load:
Lift over head:
Lift off ground:
Push or drag:
33 lb. or less
34-66 lb.
67-100 lb.
100 lb.
200 lb.
500 lb.
Languages: Common Dark_Elf_Silent Gnoll
Spiked Gauntlet [1d4, crit x2, 1 lb, light, piercing]
Heavy Crossbow [1d10, crit 19-20/x2, range inc 120 ft., 8 lb., piercing]
Chain shirt [light; +4 AC; max dex +4; check penalty -2; 25 lb.]
Feats:
Armor Proficiency (light)
Up the Walls
Extend Power
Maximize Power
Traits:
Skill Name
Key
Ability
Skill
Modifier
Ability
Modifier
Ranks
Misc.
Modifier
Appraise Int 8 =
+2
+6
Balance Dex* 1 =
+1
Bluff Cha 1 =
+1
Climb Str* 0 =
+0
Concentration Con 9 =
+3
+6
Craft_1 Int 2 =
+2
Craft_2 Int 2 =
+2
Craft_3 Int 2 =
+2
Diplomacy Cha 1 =
+1
Disguise Cha 1 =
+1
Escape Artist Dex* 1 =
+1
Forgery Int 2 =
+2
Gather Information Cha 1 =
+1
Heal Wis 1 =
+1
Hide Dex* 1 =
+1
Intimidate Cha 1 =
+1
Jump Str* 2 =
+0
+2
Listen Wis 1 =
+1
Move Silently Dex* 1 =
+1
Perform_1 Cha 1 =
+1
Perform_2 Cha 1 =
+1
Perform_3 Cha 1 =
+1
Perform_4 Cha 1 =
+1
Perform_5 Cha 1 =
+1
Ride Dex 1 =
+1
Search Int 2 =
+2
Sense Motive Wis 1 =
+1
Spellcraft Int 3 =
+2
+1
Spot Wis 3 =
+1
+2
Survival Wis 3 =
+1
+2
Swim Str** 0 =
+0
Use Rope Dex 1 =
+1
Knowledge
(psionics) Int 6 =
+2
+4
* = check penalty for wearing armor
Human:
* Extra feat at first level (already included)
* Four extra skill points at first level (already included)
* One extra skill point at each additional level (already included)
Shaper:
finger of fire
trinket
lesser metaphysical weapon
astral construct I
all five attack modes
intellect fortress
Class HP rolled
Level 1: Shaper 0
Level 2: Shaper 0
Level 3: Shaper 0
14 Power Points/Day:
11
3
[psion]
[intelligence bonus]
jeffery's Equipment:
34 lb
5 lb
2 lb
5 lb
3 lb
1 lb
_____
50 lb Weapons / Armor / Shield (from above)
Crossbow bolts (quiver of 10) x5
Backpack
Bedroll
Blanket, winter x1
Torches x1
Total
Male Human Shaper 3
Neutral Good
Strength 10 (+0)
Dexterity 12 (+1)
Constitution 16 (+3)
Intelligence 15 (+2)
Wisdom 13 (+1)
Charisma 12 (+1)
Size: Medium
Height: 6' 0"
Weight: 170 lb
Skin: Tan
Eyes: Blue
Hair: Light Brown; Straight; Beardless
Total Hit Points: 9
Speed: 30 feet
Armor Class: 15 = 10 +4 [chain shirt] +1 [dexterity]
Touch AC: 11
Flat-footed: 14
Initiative modifier: +1 = +1 [dexterity]
Fortitude save: +4 = 1 [base] +3 [constitution]
Reflex save: +2 = 1 [base] +1 [dexterity]
Will save: +4 = 3 [base] +1 [wisdom]
Attack (handheld): +1 = 1 [base]
Attack (unarmed): +1 = 1 [base]
Attack (missile): +2 = 1 [base] +1 [dexterity]
Grapple check: +1 = 1 [base]
Light load:
Medium load:
Heavy load:
Lift over head:
Lift off ground:
Push or drag:
33 lb. or less
34-66 lb.
67-100 lb.
100 lb.
200 lb.
500 lb.
Languages: Common Dark_Elf_Silent Gnoll
Spiked Gauntlet [1d4, crit x2, 1 lb, light, piercing]
Heavy Crossbow [1d10, crit 19-20/x2, range inc 120 ft., 8 lb., piercing]
Chain shirt [light; +4 AC; max dex +4; check penalty -2; 25 lb.]
Feats:
Armor Proficiency (light)
Up the Walls
Extend Power
Maximize Power
Traits:
Skill Name
Key
Ability
Skill
Modifier
Ability
Modifier
Ranks
Misc.
Modifier
Appraise Int 8 =
+2
+6
Balance Dex* 1 =
+1
Bluff Cha 1 =
+1
Climb Str* 0 =
+0
Concentration Con 9 =
+3
+6
Craft_1 Int 2 =
+2
Craft_2 Int 2 =
+2
Craft_3 Int 2 =
+2
Diplomacy Cha 1 =
+1
Disguise Cha 1 =
+1
Escape Artist Dex* 1 =
+1
Forgery Int 2 =
+2
Gather Information Cha 1 =
+1
Heal Wis 1 =
+1
Hide Dex* 1 =
+1
Intimidate Cha 1 =
+1
Jump Str* 2 =
+0
+2
Listen Wis 1 =
+1
Move Silently Dex* 1 =
+1
Perform_1 Cha 1 =
+1
Perform_2 Cha 1 =
+1
Perform_3 Cha 1 =
+1
Perform_4 Cha 1 =
+1
Perform_5 Cha 1 =
+1
Ride Dex 1 =
+1
Search Int 2 =
+2
Sense Motive Wis 1 =
+1
Spellcraft Int 3 =
+2
+1
Spot Wis 3 =
+1
+2
Survival Wis 3 =
+1
+2
Swim Str** 0 =
+0
Use Rope Dex 1 =
+1
Knowledge
(psionics) Int 6 =
+2
+4
* = check penalty for wearing armor
Human:
* Extra feat at first level (already included)
* Four extra skill points at first level (already included)
* One extra skill point at each additional level (already included)
Shaper:
finger of fire
trinket
lesser metaphysical weapon
astral construct I
all five attack modes
intellect fortress
Class HP rolled
Level 1: Shaper 0
Level 2: Shaper 0
Level 3: Shaper 0
14 Power Points/Day:
11
3
[psion]
[intelligence bonus]
jeffery's Equipment:
34 lb
5 lb
2 lb
5 lb
3 lb
1 lb
_____
50 lb Weapons / Armor / Shield (from above)
Crossbow bolts (quiver of 10) x5
Backpack
Bedroll
Blanket, winter x1
Torches x1
Total